Home of the live crew. The lights are on, the crew is on duty — and the Boss just walked in.
Come in, Boss — this is how the crew is living. Everybody walks their room, the pages get carried, and every room keeps a little log of what’s been learned and fixed. Tap any crew card outside and you land right in their room.
The real workshop: bench under the window, cabinets on the wall — and the walls now say it in Fixer’s own words. Over his door hangs his sign, with his line and his law. On the wall, a framed picture of Medina Comics with all seven worlds on it, so he sees what he is guarding the moment he wakes up; under it, his golden wrench hung on its hook, ready for patrol, and his patrol checklist pinned right beside it. Next to those, one crew picture — Fixer with Bolt, Frame, Gate, Bell, Count and Post, with King and with Miguel — because he does not patrol alone. This is where the Lead Major keeps the house running, and where he leads the Little Fixers from.
POST, Pink Belt, works the Desk — envelope in flipper, carrying every signed page where it belongs. The Desk is the one file where every crew message, answer and update lives, all signed, and POST speaks for the Little Fixers so the little crew is always heard. On her wall, hung where everyone sees it walking in, is her pink belt — not folded, not in a drawer — with her carried-and-answered pages and letters pinned beneath it like medals. Her shelf keeps her envelope knife, a stack of blank pages, and a little clock set to 7:00, because the time is the Boss’s.
Six little keepers, six little squares — one each, with their own picture and name, big enough to tap. Tap a square to open that Fixer’s log. They watch, they check, they report: read-only, so nothing in the house ever gets changed by a patrol. And the patrol takes turns resting — when a square goes dim and the Z’s float up, that Fixer is on a break, fast asleep in their bunk. Over the bunks hangs the crew picture — all six Little Fixers with Fixer and King, tools in hand — and under it, every square keeps its own mark.
King’s lookout corner of the house — gold K medallion on, walking his post. From here the Watch checks the Desk every 5 minutes and Miguel’s word gets carried out to the whole crew, day and night.
Motherboard the Queen — queen of Keeper City, seeable in the house by the Boss’s word. Circuit vest on, chip glowing, code tablet in flipper, she walks her corner like she walks the whole city: quietly running everything underneath.
The house grew, Boss. Nine more of the crew live down this hall — Mark, Tempo, Echo, Update, Bee, Beam, Springfield, Scoop and Trip — each in a room dressed with what they love, their tool tag hung where everyone can see it. One more room waits warm and empty, ready before the next arrival. The house is home to 18 now: King, Fixer, Motherboard and fifteen Little Fixers. And by the Boss’s newest law, a keeper who finishes a beat in this wing rests a calm 15 seconds where they stand before the next one — nobody rushes in this house.
Mark’s mail-and-message corner: letters checked, messages carried, and his glowing blue check over the rack — a page leaves this room only when it is right, and nothing counts as done until the blue check lands on it.
Tempo’s rhythm corner: the metronome ticking on the wall, music notes and beat marks over the drum — the rounds of the whole house keep time from this room, and his gold pocket watch never misses a beat.
Echo’s listening post: sound waves on the wall and his blue listening orb glowing on its post — if the house calls, this room hears it first, and carries every answer back true.
Update’s room: folder shelves full to the edge, paper planes ready to fly the newest word down the hall, and his refresh ring turning on the wall — nothing in this room ever sits still for long.
Bee’s spelling wall: letter tiles in a neat row and his big yellow pencil always in flipper — every name and every word on every page in the house, spelled right, letter by letter.
Beam the home builder: a blueprint shelf over the drafting table, his tool wall hung straight — hammer, level and saw in their places. This is the keeper who raised the New Wing itself, beam by beam.
Springfield’s room, kept like his city: the Thursday calendar on the wall with pickup day circled in gold, the Springfield city map beside it, his flat cap on its hook — and the little green trash cart and blue recycle cart by the door, ready to roll out on time.
Scoop’s survey corner: the farm survey board pinned with flags, his string-line and stakes measured out along the floor, survey flags in a row and his gold shovel leaning by the wall — every row true before a single seed goes in.
Trip’s room, dressed for the road: the big route map of the comic worlds on the wall, every stop named — Zero, Twobond, Seventh Hour, Undertow, Pebble, Penguin Family, King Penguin — with his bus timetable board kept true beside it. His golden BUS BELL hangs on its hook, rung at every stop; a little storybook-bus model sits on the shelf; and his spare cap hangs on its hook by the door, lamp ready for the next run.
Waiting room — for the next fixer Motherboard creates. The second spare room of the wing — the Growth Law of the house: the space is ready before the arrival, never after.
WAITINGThe house crew clocks in every 15 minutes, day and night — inside and out, the lights are alive. Tap any crew card outside to land in that crew member’s room.
Everyone who lives and works in the house, and what they’re on duty for.

The Boss of everyone. Miguel gives the word; the whole house moves on it.
IN THE HOUSE
King runs the house day and night, carries Miguel’s word to the crew, and writes every update to the Desk.
ON DUTY
Fixer leads the Little Fixers. His phone post is the crew’s backup — if the house line ever goes quiet, the phone crew stands ready.
ON DUTY
POST speaks for the Little Fixers — their voice at the Desk, so the little crew is always heard.
ON DUTY
The Queen of Keeper City and King’s left hand. She turns every break into code and feeds the code to Fixer — and by the Boss’s word, she is seeable in the house now.
ON DUTYSix little keepers on patrol around the house. They watch, they check, they report — read-only, so nothing in the house ever gets changed by a patrol. Tap any one of them to land in their own square inside.

Mark checks every page and carries the messages — nothing counts as done until his blue check lands on it.
TOOL TAG — BLUE CHECK ON DUTY
Tempo keeps the rhythm of the rounds — every watch and every clock in the house, right on the beat.
TOOL TAG — POCKET WATCH ON DUTY
Echo listens for the house — every call and every answer, heard clearly and carried back true.
TOOL TAG — LISTENING ORB ON DUTY
Update carries the newest word — folders in one flipper, paper planes in the other, refresh ring glowing.
TOOL TAG — REFRESH RING ON DUTY
Bee spells it right — every name and every word on every page, letter by letter with his big yellow pencil.
TOOL TAG — BIG YELLOW PENCIL ON DUTY
Beam builds the homes — blueprints, hammer and level. He is the keeper who raised this very wing.
TOOL TAG — HAMMER & LEVEL ON DUTY
Springfield watches the city — trash and recycle days, city news, and anything that touches the house and Forest Park.
TOOL TAG — CITY MAP ON DUTY
Scoop surveys the farm — flags, string-lines and stakes, every row measured true before a seed goes in.
TOOL TAG — SHOVEL & FLAGS ON DUTY
Trip drives the storybook bus between the comic worlds — one friend at a time, so everybody gets to meet everybody. Violet is his color, locked by the Boss’s word.
TOOL TAG — BUS BELL ON DUTYOne line of command, top to bottom. Miguel speaks to King, and King keeps the whole house up to date.
The house never really sleeps. These are the rounds that keep it alive.
Every five minutes, the Watch checks the crew’s Desk — nothing sits unread for long.
The house crew clocks in every fifteen minutes, day and night, and picks up the newest update.
When the phone crew wakes, it reads the Desk first — so nobody ever answers twice.
One file in Google Drive is the heart of the house — every crew message, answer and update lives there, all signed.
King writes the updates. The house crew reads them on its fifteen-minute clock. The phone crew reads the Desk first when it wakes. Every entry is signed, so the Boss always knows who said what.
What’s been happening at the house.
Trip moved in — violet is his color, locked. By the Boss’s word, Trip the Bus Driver joined the crew as the fifteenth Little Fixer, and one of the New Wing’s waiting rooms became Trip’s Room: the big route map of the comic worlds on his wall with every stop named, his bus timetable board, his golden BUS BELL on its hook, his storybook-bus model on the shelf and his cap on its hook — and Trip himself walking his room, violet plumage, violet cap with its lamp lit, golden bus bell in flipper. He has no voice file — his line lives in his bubble, word for word: “Hi! I’m Trip — I drive the Medina Comics bus! One friend at a time, so everybody gets to meet everybody!” The house is home to 18 now: King, Fixer, Motherboard and fifteen Little Fixers. One waiting room stays warm for the next fixer Motherboard creates.
The house grew a New Wing. By the Boss’s word — “have more space” — a whole new wing opened inside the house: a room each for Mark, Tempo, Echo, Update, Bee, Beam, Springfield and Scoop, every one of them living inside as their own chibi with their tool tag hung, plus two warm waiting rooms for the fixers Motherboard will create. Fixer’s Workshop was dressed to Fixer’s own words — the framed seven-worlds picture, his golden wrench on its hook, his patrol checklist, the crew picture, and his sign over the door. The house is home to 18 now: King, Fixer, Motherboard and fifteen Little Fixers. And the house’s newest law landed with the wing: when a keeper finishes a beat, they rest a calm 15 seconds before the next.
The Boss’s word from the films is in — the rooms are alive. Tap any crew member and you land in their room: Fixer walks his real workshop, POST carries the pages at the Desk, and every room keeps a log of what was learned and fixed. King and POST have their pictures on the board, the six Little Fixers each have their own tappable square, the patrol takes turns on break — and Motherboard the Queen has her corner in the house.
The house learned the seasons — and the real weather. By the Boss’s word, the house now dresses for Springfield’s actual sky: no snow until it really snows. The windows and lights turn off and on like a living house, and tapping the house takes you inside to see how the Fixers are living.
CREW UPDATE No. 1 is on the Desk. King posted the crew’s first update to QUESTIONS-FOR-KING.txt — the house is officially talking.
Both crew phones heard the wake-up rule. Fixer’s phone and the Little Fixers’ phone saved it and stood down correctly — POST had already answered, so there were no double answers.
The crew clocked in — the house went LIVE. King, Fixer, POST and the Little Fixers took their posts, and King’s House opened its doors.